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The classic free and open source sim OpenTTD, based upon the popular Microprose game "Transport Tycoon Deluxe" has now entered a feature freeze period with the first Release Candidate out for the upcoming major update.
Yet another classic game is being kept alive on modern systems thanks to open source. UAlbion was pointed out to us recently, as a game engine for Albion the 1995 classic from Blue Byte Studio.
Space Station 13 is something of a classic, released way back in 2003 on the BYOND service. It's being remade with Unity to have a more modern experience, as well as being cross-platform.
Inspired by the classic Frontier: Elite II, Pioneer is a free and open source space adventure sim. Open-ended exploration, allowing you to do whatever you want and there's a big release out now.
Veloren, inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft this new and in-development open-world RPG certainly has a lot to live up to and a lot of promise.
Some good news to share for the free and open source Godot Engine, as the lead developer Juan Linietsky announced during GodotCon that Epic Games have approved them for an Epic MegaGrant.
Say hello to GOAT (Godot Open Adventure Template), a new open source project template for Godot Engine aimed at helping developers to create 3D adventure games.
UniverCity from Matthew Collins sadly didn't sell too well and now the developer has a new job, so they decided to fix it up a bit - add some extra modding support and open source the code.
The team working on OpenRA, the game engine that keeps classic Westwood real-time strategy games alive have pushed out a new release. Plus there's some real exciting advancements coming.
I adventured far and wide, clicking across page after page of unique and often very weird games on itch.io until a little sparkle caught my eye. That spark was Isleward, a free and open source roguelike MMO.
Monitoring your Linux gaming PC is pretty easy, there's some good applications out there to keep an eye on CPU use and more but what about some stress testing to see how it holds up? GtkStressTesting seems nice.
DoomEd was a program written by Carmack and Romero in 1993, to directly build the levels from the original Doom. Twenty seven years later, the developers behind Twilight Edge Software are releasing a free and independent port based on that program.
If you're using an Xbox One controller on Linux, you should keep an eye on the xow driver which aims to support multiple versions of it and multiple controllers.